﻿using System.Collections;
using System.Collections.Generic;
using GDGeek;
using MrPP.Common;
using UnityEngine;
namespace MrPP.SerriedCabinet.Test
{
    public class CloseQRCode : MonoBehaviour, IExecute
    {
        public void execute()
        {
            QRCodeManager.Instance.close();
        }


    }
}